generate
fun generate(frequencyHz: Float, durationMs: Int, sampleRate: Int = 44100, waveType: WaveType = WaveType.SINE, amplitude: Float = 0.8f): AudioRawData
Generate a tone as AudioRawData.
Usage
Kotlin
val tone = SonixToneGenerator.generate(440f, durationMs = 1000)
val triangle = SonixToneGenerator.generate(
frequencyHz = 261.63f,
durationMs = 500,
waveType = WaveType.TRIANGLE,
amplitude = 0.5f
)Content copied to clipboard
Swift
let tone = SonixToneGenerator.generate(frequencyHz: 440, durationMs: 1000)
let triangle = SonixToneGenerator.generate(
frequencyHz: 261.63,
durationMs: 500,
waveType: .triangle,
amplitude: 0.5
)Content copied to clipboard
Return
AudioRawData containing the generated tone as mono 16-bit PCM.
Parameters
frequency Hz
Tone frequency in Hz (must be positive).
duration Ms
Duration in milliseconds (must be positive).
sample Rate
Sample rate in Hz (default: 44100).
wave Type
Waveform type (default: WaveType.SINE).
amplitude
Peak amplitude in 0..1 range (default: 0.8).
Throws
if parameters are out of valid range.